The iPad Falls Short as a Creation Tool Without Coding Apps


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By Brian X. Chen

At Apple’s tablet event last week, there was one noticeable absence: games. Apple frequently uses games to show off the computing power of its mobile devices, but this time, Steve Jobs was driving home the message that the iPad is a tool for creation, not just a fancy plaything. “This is not a toy,” Jobs said after a demonstration of iMovie for iPad. “You can really edit movies on this thing.” Later, after a demonstration of GarageBand for iPad, Jobs repeated it: “Again, this is no toy.” Priced at $5 each, iMovie and GarageBand were the only apps demo’d last Wednesday on the iPad 2. These apps aren’t brand-new, because they were previously Mac apps, but bringing them to the iPad is a significant move
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